January 19, 2012
Bioshock Infinite will feature a new game mode that takes its cues from old school hardcore games, developer Irrational has revealed. Dubbed the 1999 mode, it's essentially a tougher version of the title where players' choices have "permanent consequences" in the game and modern-day features such as frequent respawn points and an abundance of ammo have been stripped out to increase the challenge.
The game mode came about following feedback from the Bioshock community, which unanimously agreed that upgrades enhance the Bioshock experience but crucially, over half also indicated the game would be better still if any decision they made during the game was a permanent one. As a result the choices you make in the game – from weapons upgrades to plasmid selections – will have an irreversible impact on how the game pans out.
Additionally, Bioshock Infinite's 1999 mode is designed to challenge the best of the best, as Irrational's blog explains: "It's not simply a matter of adjusting the difficulty sliders in the game – the team went much further than that." Indeed, every element of the game has been tweaked to increase the challenge, with players forced to make every shot count, plan out a strategy for every scenario and effectively use weapon customisation to increase their chances of survival.
The health system will be overhauled too, "set to an entirely different baseline" according to Irrational, and while there will be game saves, Creative Director Ken Levine claims "you're gonna f***ing need them."
Are you man enough to face Bioshock Infinite's 1999 mode?
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